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RenderMan Studio is a collection of tools that form an advanced render pipeline that is both easy to use and fully customizable. From Maya scene translation, to network rendering, to compositing. RenderMan Studio provides a powerful render pipeline for maximum efficiency. RenderMan Studio is designed to provide fast and easy access to Pixar's photo-realistic technology, used to create the stunning visual effects in most contemporary feature films.
RenderMan Studio Includes:
RenderMan for Maya Pro™
RenderMan for Maya Pro™ is the premium version of RenderMan for Maya. RenderMan for Maya Pro provides the same seamless interface between Maya® and Pixar’s RenderMan that RenderMan for Maya provides. However, RenderMan for Maya Pro has additional power user features for sophisticated render pipelines. RenderMan for Maya Pro is the backbone of RenderMan Studio, providing a clean interface with uncompromised extensibility.
Slim™
Slim is a powerful shader management tool developed to meet the demands of sophisticated productions. Through scripting, Slim’s support for Maya® attributes, and its general extensibility, Slim provides automated and customized solutions for shading workflow. Slim also functions as a shader generator, allowing RenderMan shaders to be generated interactively, without programming. With Slim it is possible to generate a wide range of the highest quality procedural shaders. Slim, as a combined shader generation and management system, plays a key role in RenderMan Studio™.
Tractor™
Tractor is the ideal foreman for modern renderfarms. Tractor is a task based processing system specifically designed to manage distributed rendering. RenderMan Studio provides direct support for Tractor, allowing you to easily submit and monitor render jobs. Use Tractor's powerful scripting language to create custom distributed computing solutions. Trust Tractor to automate your Studio’s render pipeline.
"it"™
The name "it" is really just a clever abbreviation for "Image Tool." With the latest release of RenderMan Studio, Pixar's imaging tool, "it", has received a complete overhaul, from the ground up. "it" is a robust framebuffer, offering complete floating point support for HDRI and intuitive tools to help organize and preview images. Images can be rendered directly to "it", or loaded into interactive catalogs, which comes in handy when comparing render iterations or for art reviews. You also can load and display image sequences as flipbooks to preview animations.
NEW FEATURES:
- Relighting - GUI for interactive, final render-quality relighting of your Maya scene. (RFM Pro Only, RenderMan Pro Server Required.)
- Maya Fluids - Maya Fluid are now supported with full support for motion blur and the ability to produce depth maps, for Deep Shadows, etc.
- RenderMan Controls - A new, consolidated user interface provides intuitive, one-window access to the RfM's basic settings and operations.
- Co-Shader Support - RFM now supports tightly bound light/co-shader combiniations.
- Slim Scripting - MTOR-style Slim scripting is now supported from RFM, via slimcmd and slimmsg.
- TCL - RFM now supports Slim-side Tcl expressions (e.g. mattr, etc.)
ENHANCEMENTS
- Render Layers - The pass mechanisms for both implicit and explicit passes has been improved for Maya Render Layer's.
- The RIB Inspector - A new RIB inspector provides quick access to your render data.
- And more ...
JOB DISTRIBUTION
- Pixar's Tractor - RFM provides no-hassle job distribution with Tractor, Pixar's new and improved work dispatching system ... one Tractor license is included with every seat of RenderMan Studio.
SLIM 9.0
- Factory Templates - Complete upgrades to out-of-box templates, providing production-ready shading while leveraging the new capabilities of RSL 2.0.
- Improved physical accuracy
- Optimized performance
- New Slim nodes of all types, including Broadcast co-shaders, PTex utilities, volume nodes, and more.
- Materials Library - A library of complex appearances is provided.
- Tight Slim/RFM Integration - Offering new levels of interactivity with Maya. Tight integration means:
- Direct attachments from Slim
- A new Smart Palette based on Maya selections
Slim networks can now imply extra rendering passes..
- Full support for Slim-side conditional Adaptors
- PSets - PSets are a new UI tool for simplifying the process of introducing many minor variations in shaders.
- Co-Shaders - Complex shading tasks can be much more controllable and efficient with co-shaders.
RENDERER ENHANCEMENTS
- Upgrade to 15.2 - RFM includes a significant upgrade to the core rendering technology, providing substantial out-of-box performance enhancements.
- Unlimited Threading - Renderings now can take advantage of unlimited threads per seat.
- Disney's PTex - RFM now supports PTex files, including both reading, writing, and baking, facilitating new workflows for painting and texturing models, with higher quality results.
- Enhanced Threading - Significant gains when using multiple processors
- Accelerated Ray Tracing - Substantial performance optimizations